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TTTA General Information & Rules

Fill Ins

If a player is unable to play, it is that players responsibility to arrange their own fill in. Do not let your team down by not arranging a fill in. If after contacting all listed emergency players for the relevant grade and you are unable to obtain a fill in then contact the Coordinator (see above or ‘Contact Us’ page) and leave a message at Stadium Phone 03 5174 4036

First Aid

All injuries, regardless of severity, must be reported to a committee member immediately. The committee recommends any player receiving an injury, regardless of severity should seek medical advice at their local doctor or Emergency at the Latrobe Hospital. A first-aid kit is available for players use in the equipment cupboard in the kiosk. Please contact a committee member on duty for access.

Conditions

  • White 40mm balls will be used for all games. No white clothing will be permitted.
  • The competition will be conducted in accordance with the Rules and Regulations of ITTF.
  • Teams consist of minimum 3 players.
  • All matches to be the best of 11 rubbers, 3 single per player and 2 doubles.
  • Each rubber to be the best of 5 or 7 games, best of 11 points.
  • Services rule: 16cm high ball toss required.
  • Matches to start at 7.30pm sharp Wednesday nights and 7.15pm Thursday nights (Juniors).
  • Play all matches out (count back for ladder may be required).
  • All rackets should have red rubber on one side and black rubber on the other side.
  • Glue - No gluing or re-gluing of rackets is permitted inside Table Tennis Centre - Only ITTF approved glues may be used for Gluing or re-gluing of rackets.

Ladders

Ladders will be produced on a weekly basis.

The Basic Rules

In singles, the centre lines serve no purpose, so ignore them.

Scoring
A match is played best 3 of 5 games (or 4/7 or 5/9). For each game, the first player to reach 11 points wins that game, however a game must be won by at least a two point margin.

A point is scored after each ball is put into play (not just when the server wins the point as in volleyball).

The edges of the table are part of the legal table surface, but not the sides.

Flow of the Match
Each player serves two points in a row and then switch server. However, if a score of 10-10 is reached in any game, then each server serves only one point and then the server is switched. After each game, the players switch side of the table. In the final game (ie 5th game), the players switch side again after either player reaches 5 points.

Legal Service
The ball must rest on an open hand palm. Then it must be tossed up at least 6 inches and struck so the ball first bounces on the server's side and then the opponent's side. The serve must be hit behind the end line of the table. A serve in front of this line is a fault.

If the serve is legal except that it touches the net, it is called a let serve. Let serves are not scored and are reserved.

Equipment
The paddle should have a red and a black side. The ball should be either orange or white and 40 mm in size. The table should be 2.74 meters long, 1.525 m wide, and 0.76 m high.